
Here’s a couple of notable features I’m particularly fond of: As a mapper, some of the features are an absolute god-send. The editor is ever-evolving during development, and is becoming more feature complete with each iteration. While to some that might sound odd, it’s very intuitive, and you know that what you see is what you get. One notable aspect is that you build the game in a 3D view only, no top / side views. From each face you can then do many things, be it grab one of the sides and start a new face from it, add vertices to distort the shape of the surface, extrude a series of faces outwards or inwards from it, etc. You control the size and shape of every individual face, or if you prefer, surface. This face-based technique is almost somewhere in the middle. People who have mapped for a few other games may have had ‘sector based / grid based’ mapping tools (akin to how you map for Doom or Wolfenstein), and others may think of ‘brush based ‘ mapping which is what many 3D game engines use, where you make the map out of a series of cuboids. Let me tell you, this editor is nice! The editor we are using will be the same one distributed within the game itself, so when you get your hands on a copy of the game, you too can have some fun making maps for the game! This is a question I’ve been asked a few times since the news has spread that I’m on the Prodeus development team. “So Dragonfly, What Is The Level Editor Like?” Needless to say, I quickly fell in love with it! The game has a very good ‘feeling’ to it, providing the same kind of action I enjoy most in first person shooters, but with it’s own unique identity and style.Īfter the testing session, I accepted the opportunity, but with the caveat that I will not start until I was done with the development of Eviternity, slated for release on December 10th.

Jason pinged me a private test build of Prodeus, which featured one level to play – We called each other and I shared my screen and narrated my experience of playing it, almost as if it was a 1 to 1 twitch stream. I was already aware of Prodeus, having been following it’s development on Twitter, so having them reach out to me directly was a huge confidence boost! At the time I was fully committed to finishing Eviternity, so I responded warmly saying I’d love to do so, as long as I can finish up my project first. "Prodeus" Early Access will be available on Steam for 8-12 months.In the later months of 2018, Jason Mojica reached out to me after having seen some of my Twitch streams and the maps I’d made, asking if I would consider mapping for a commercial project called Prodeus. This game, which features a hand-crafted campaign from industry FPS veterans, can run on your PC with the following specifications: Watch the gamplay of this fast-paced FPS game:
PRODEUS FPS FULL
Using dynamic heavy metal soundtrack from Andrew Hulshult, one's journey in different difficulty and game modes will be full of fun and thrill. It also has a built-in community map browser which makes the game more exciting. In its steam description, it says that the game play features "visceral and engaging combat scenarios" with heavy-duty weaponry.
PRODEUS FPS HOW TO
Read Also: 'Assassin's Creed: Valhalla' Beginner's Guide: How to Use Atlas, Strategy Tips, and More 'Prodeus' Gameplay

PRODEUS FPS UPDATE
Click on Windows Update where you can check if there are pending updates that you need to run.

To do that, click on Start and go to Settings then select Update and Security. You should also see to it that your operating system is the latest version. See to it that your windows are updated to the latest version of your GPU drivers.įix 3: Make sure our operating systems are updated.
PRODEUS FPS DRIVERS
Hence, disconnect your game controllers from your PC.įix 2: Make sure GPU drivers are updated. It may sound odd, but the controllers are possibly stopping the game from launching. Those who try to launch it on PC may not be able to do so.ĭevelopers are aware of this issue, but while they are still trying to resolve it, gamers can follow the advice of The Nerd Mag. However, since it is on an Early Access status, gamers encounter technical problems.

Currently, it has received Very Positive reviews on Steam.
